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Galda iestatījumi

Spēļu režīms
'Parastais' režīms
Spēles temps
'Reāllaika' • Lēna tempa
Apvidus lauciņu izkārtojums
Mainīgais laukums
Variable terrain tiles layout with default numbers
Ostu izvietojums
Default setup
Harbours are placed as per standard coast frame layout
Combined Trade/Build Phase
Enabled
Players can trade and build in any order
Expansion
Cities & Knights
Expansion enabled
Variant: Easy Start
Enabled
If any player rolls a “7” on that player’s first two turns, they should re-roll. Continue rolling until a result other than “7” is obtained. Beginning with the first player’s 3rd turn, all of the normal rules for rolling a “7” apply. Cities & Knights : Do not roll the event die during the first two turns of each player. The barbarian ship does not move, and no player draws any progress cards during this time. Starting with the first player’s third turn, roll all three dice and resolve them normally
Variant: Nasty Battles (Cities & Knights only)
Disabled
Variant disabled - Not available yet
Variant: Knight Errant (Cities & Knights only)
Enabled
This rule allows you to use one of your active knights to chase away the robber before rolling the dice on your turn. Your knight becomes deactivated.

1 min

vidējais gaidīšanas laiks

Spēles rezultāts

Galda iestatījumi

Spēļu režīms
'Parastais' režīms
Spēles temps
'Reāllaika' • Lēna tempa
+1:50 ik pēc gājiena (maximum 6:00)
Apvidus lauciņu izkārtojums
Mainīgais laukums
Variable terrain tiles layout with default numbers
Ostu izvietojums
Default setup
Harbours are placed as per standard coast frame layout
Combined Trade/Build Phase
Enabled
Players can trade and build in any order
Expansion
Cities & Knights
Expansion enabled
Variant: Easy Start
Enabled
If any player rolls a “7” on that player’s first two turns, they should re-roll. Continue rolling until a result other than “7” is obtained. Beginning with the first player’s 3rd turn, all of the normal rules for rolling a “7” apply. Cities & Knights : Do not roll the event die during the first two turns of each player. The barbarian ship does not move, and no player draws any progress cards during this time. Starting with the first player’s third turn, roll all three dice and resolve them normally
Variant: Nasty Battles (Cities & Knights only)
Disabled
Variant disabled - Not available yet
Variant: Knight Errant (Cities & Knights only)
Enabled
This rule allows you to use one of your active knights to chase away the robber before rolling the dice on your turn. Your knight becomes deactivated.

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Spēles informācija

Kā spēlēt?

Publicēja :

publisher

Attīstīja :

darhf, lordalx

Izlaidums :

250204-2027





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