#37022: "Tournament mode : skip functionality is abused by some players, which ruins the overall experience"
Kas notika? Lūdzu izvēlies no zemākredzamajiem
Kas notika? Lūdzu izvēlies no zemākredzamajiem
Lūdzu, pārbaudiet, vai par šo pašu tēmu jau ir ziņojums
Ja jā, lūdzu, balsojiet par šo ziņojumu. Ziņojumiem ar vislielākajām balsīm tiek dota PRIORITĀTE!
# | Status | Votes | Game | Type | Title | Last update |
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Detalizēts apraksts
• Lūdzu nokopē/ielīmē kļūdas ziņu, ko redzi ekrānā, ja tāda ir.
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• Lūdzu paskaidro, ko Tu vēlējies darīt, ko Tu izdarīji un kas notika
• Kāda ir Tava pārlūkprogramma?
Google Chrome v89
• Lūdzu iekopē tekstu, kas redzams angļu, nevis tavā valodā. Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• Vai šis teksts ir pieejams tulkošanas sistēmā? Ja jā, vai tas ir ticis tulkots pēdējo 24 stundu laikā?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v89
• Lūdzu, paskaidrojiet savu ieteikumu precīzi un kodolīgi, lai tas būtu pēc iespējas vieglāk saprotams.
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• Kāda ir Tava pārlūkprogramma?
Google Chrome v89
• Kas tika attēlots ekrānā, kad Tu tiki bloķēts (tukšs ekrāns? Daļa no spēles interfeisa? Ziņa par kļūdu?)?
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• Kāda ir Tava pārlūkprogramma?
Google Chrome v89
• Kura noteikumu daļa netika ņemta vērā BGA versijā?
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• Vai noteikumu pārkāpums ir redzams spēles atkārtojumā? Ja jā, tad kurā gājienā?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v89
• Kādu spēles darbību Tu vēlējies veikt?
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• Ko tu dari, lai panāktu šo spēles darbību?
• Kas notika, kad veicāt šo darbību (kļūdas paziņojums, spēles informācijas paziņojums,...)?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v89
• Kurā spēles solī problēma parādījās (kas bija tā brīža spēles instrukcija)?
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• Kas notika, kad mēģinājāt veikt spēles darbību (kļūdas paziņojums, spēles informācijas paziņojums,...)?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v89
• Lūdzu aprakstiet radušos problēmu. Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• Kāda ir Tava pārlūkprogramma?
Google Chrome v89
• Lūdzu iekopē tekstu, kas redzams angļu, nevis tavā valodā. Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• Vai šis teksts ir pieejams tulkošanas sistēmā? Ja jā, vai tas ir ticis tulkots pēdējo 24 stundu laikā?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v89
• Lūdzu, paskaidrojiet savu ieteikumu precīzi un kodolīgi, lai tas būtu pēc iespējas vieglāk saprotams.
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• Kāda ir Tava pārlūkprogramma?
Google Chrome v89
Ziņojuma vēsture
1. Option to disable the "skip" player function.
This should be clearly stated in the tournament page, so that players who like the "skip" function, do not enter the tournament.
By having this option, the game can continue until completion, even if a player's time allocation expires.
If the total game duration is exceeded, then the current rules will apply.
2. Disassociate the total game duration from the player time allocation.
In the current options, the total game duration = player time allocation x number of players.
But this results in VERY long games, which can be even worse than "skipping" players.
An option to make each player allocation independent of the game duration could be added.
In all the above scenarios, the player(s) who exceeded their time allocation, will still lose reputation points etc.
Common scenario:
Player A takes 5 mins to take first move.
Player B takes 10 mins to take first move.
Player C takes 15 mins to take first move.
Player D never plays at all.
Currently, if players are sensible, someone will skip D.
Otherwise, game ends 2 weeks later. Result: A wins, followed by B, C and D.
A huge amount of time is wasted, A gets full points for no particularly good reason and C's tournament standing is ruined by D not playing.
What really needs to happen is for D to be skipped and the other players to continue playing and for their actual results to be recorded, not voided.
If a solution is implemented correctly, there would be no need to have tournaments with a 2 week game duration, as you suggest in your example. For the majority of tournaments, a 1 week game duration would be more than sufficient.
And the example you provide is not the main issue (someone who does not start their game) : in this case, no one has really started playing, so there is no frustration in terms of time investment. Sure, this slows down a tournament, but this has always been an "issue" with BGA tournaments.
The issue is with a game with significant progress (ie 75%) : the majority of players have invested considerable time in a game, only to have someone use the "skip" function, and cancels all the investment players have made in the game (It's not just one player, it's many players who are impacted).
And an important point : often a player use the "skip" function immediately after someone's allocated time has expired, which is abusing the fair use of the "skip" function.
And I think you will find that your final suggestion will be extremely difficult to implement for BGA (allow other players to continue playing). This will require a major change to game mechanics.
My suggestions do not require a change the game mechanics (it only restricts how a game can end).
My recommendations:
- Tournaments should use a Fisher clock system like regular turn-based games, something like +8 hours per move with a 1-2 day limit or other options for move frequency.
- If a player timeouts in a tournament, the game just ends rather than letting other people abuse the timeout system. (A player who is doing well in the game would want the game to finish, a player who is doing poorly in the game would want the game to be abandoned.)
- If it's a swiss tournament, a player who timeouts is kicked from the tournament, and the other players get points as if they had a bye. Those players can be paired together again if a tournament is configured for "don't pair the same players twice".
- If it's a multiplayer elimination tournament, everyone else advances even if the tournament was not configured that way. (I.e., if the tournament was "6 play 3 advance" and someone runs out of time, then the other 5 players advance.)
- If a player has too many tournament timeouts, they're banned from entering tournaments for awhile.
Skipping currently has no consideration on whether a game will reasonably be completed on time or if it's a truly AFK player with no chance of a game finishing. Please just allow us to disable skip in tournaments and let maximum game duration take care of it.
Skipping rarely makes the tournament advance faster anyways. Players are usually waiting for another table to finish anyways.
Pievieno kaut ko šim ziņojumam
- Cita galda ID / gājiena ID
- Vai F5 atrisināja šo problēmu?
- Vai šī problēma parādās vairākas reizes? Katru reizi? Nekonkrētās reizēs?
- Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.