#150992: "Increase saturation of map, decrease saturation of available hexes to explore"
Kāds ir šis ziņojums?
Kas notika? Lūdzu izvēlies no zemākredzamajiem
Kas notika? Lūdzu izvēlies no zemākredzamajiem
Lūdzu, pārbaudiet, vai par šo pašu tēmu jau ir ziņojums
Ja jā, lūdzu, balsojiet par šo ziņojumu. Ziņojumiem ar vislielākajām balsīm tiek dota PRIORITĀTE!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detalizēts apraksts
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• Lūdzu nokopē/ielīmē kļūdas ziņu, ko redzi ekrānā, ja tāda ir.
Saturation of colors on the map feels lower than in the board game. All of my players referred to sea hexes as gray rather than blue.
Also, the opacity on the highlights for explorable squares is a bit too strong, making it hard to see the features underneath (e.g. coins, wrecks). Consider reducing the opacity of the fill in these circles. -
• Lūdzu paskaidro, ko Tu vēlējies darīt, ko Tu izdarīji un kas notika
• Kāda ir Tava pārlūkprogramma?
Google Chrome v131
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• Lūdzu iekopē tekstu, kas redzams angļu, nevis tavā valodā. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Vai šis teksts ir pieejams tulkošanas sistēmā? Ja jā, vai tas ir ticis tulkots pēdējo 24 stundu laikā?
Saturation of colors on the map feels lower than in the board game. All of my players referred to sea hexes as gray rather than blue.
Also, the opacity on the highlights for explorable squares is a bit too strong, making it hard to see the features underneath (e.g. coins, wrecks). Consider reducing the opacity of the fill in these circles. • Kāda ir Tava pārlūkprogramma?
Google Chrome v131
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• Lūdzu, paskaidrojiet savu ieteikumu precīzi un kodolīgi, lai tas būtu pēc iespējas vieglāk saprotams.
Saturation of colors on the map feels lower than in the board game. All of my players referred to sea hexes as gray rather than blue.
Also, the opacity on the highlights for explorable squares is a bit too strong, making it hard to see the features underneath (e.g. coins, wrecks). Consider reducing the opacity of the fill in these circles. • Kāda ir Tava pārlūkprogramma?
Google Chrome v131
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• Kas tika attēlots ekrānā, kad Tu tiki bloķēts (tukšs ekrāns? Daļa no spēles interfeisa? Ziņa par kļūdu?)?
Saturation of colors on the map feels lower than in the board game. All of my players referred to sea hexes as gray rather than blue.
Also, the opacity on the highlights for explorable squares is a bit too strong, making it hard to see the features underneath (e.g. coins, wrecks). Consider reducing the opacity of the fill in these circles. • Kāda ir Tava pārlūkprogramma?
Google Chrome v131
-
• Kura noteikumu daļa netika ņemta vērā BGA versijā?
Saturation of colors on the map feels lower than in the board game. All of my players referred to sea hexes as gray rather than blue.
Also, the opacity on the highlights for explorable squares is a bit too strong, making it hard to see the features underneath (e.g. coins, wrecks). Consider reducing the opacity of the fill in these circles. -
• Vai noteikumu pārkāpums ir redzams spēles atkārtojumā? Ja jā, tad kurā gājienā?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v131
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• Kādu spēles darbību Tu vēlējies veikt?
Saturation of colors on the map feels lower than in the board game. All of my players referred to sea hexes as gray rather than blue.
Also, the opacity on the highlights for explorable squares is a bit too strong, making it hard to see the features underneath (e.g. coins, wrecks). Consider reducing the opacity of the fill in these circles. -
• Ko tu dari, lai panāktu šo spēles darbību?
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• Kas notika, kad veicāt šo darbību (kļūdas paziņojums, spēles informācijas paziņojums,...)?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v131
-
• Kurā spēles solī problēma parādījās (kas bija tā brīža spēles instrukcija)?
Saturation of colors on the map feels lower than in the board game. All of my players referred to sea hexes as gray rather than blue.
Also, the opacity on the highlights for explorable squares is a bit too strong, making it hard to see the features underneath (e.g. coins, wrecks). Consider reducing the opacity of the fill in these circles. -
• Kas notika, kad mēģinājāt veikt spēles darbību (kļūdas paziņojums, spēles informācijas paziņojums,...)?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v131
-
• Lūdzu aprakstiet radušos problēmu. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Saturation of colors on the map feels lower than in the board game. All of my players referred to sea hexes as gray rather than blue.
Also, the opacity on the highlights for explorable squares is a bit too strong, making it hard to see the features underneath (e.g. coins, wrecks). Consider reducing the opacity of the fill in these circles. • Kāda ir Tava pārlūkprogramma?
Google Chrome v131
-
• Lūdzu iekopē tekstu, kas redzams angļu, nevis tavā valodā. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Vai šis teksts ir pieejams tulkošanas sistēmā? Ja jā, vai tas ir ticis tulkots pēdējo 24 stundu laikā?
Saturation of colors on the map feels lower than in the board game. All of my players referred to sea hexes as gray rather than blue.
Also, the opacity on the highlights for explorable squares is a bit too strong, making it hard to see the features underneath (e.g. coins, wrecks). Consider reducing the opacity of the fill in these circles. • Kāda ir Tava pārlūkprogramma?
Google Chrome v131
-
• Lūdzu, paskaidrojiet savu ieteikumu precīzi un kodolīgi, lai tas būtu pēc iespējas vieglāk saprotams.
Saturation of colors on the map feels lower than in the board game. All of my players referred to sea hexes as gray rather than blue.
Also, the opacity on the highlights for explorable squares is a bit too strong, making it hard to see the features underneath (e.g. coins, wrecks). Consider reducing the opacity of the fill in these circles. • Kāda ir Tava pārlūkprogramma?
Google Chrome v131
Ziņojuma vēsture
You can also temporarly hide selectors and game pieces by clicking the (eye+home) icon under your name on the game board.
Pievieno kaut ko šim ziņojumam
- Cita galda ID / gājiena ID
- Vai F5 atrisināja šo problēmu?
- Vai šī problēma parādās vairākas reizes? Katru reizi? Nekonkrētās reizēs?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
