#95877: "ADD: When prevented from taking an action, pop-up/tooltip showing court card preventing action"
Kāds ir šis ziņojums?
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Kas notika? Lūdzu izvēlies no zemākredzamajiem
Lūdzu, pārbaudiet, vai par šo pašu tēmu jau ir ziņojums
Ja jā, lūdzu, balsojiet par šo ziņojumu. Ziņojumiem ar vislielākajām balsīm tiek dota PRIORITĀTE!
| # | Status | Votes | Game | Type | Title | Last update |
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Detalizēts apraksts
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• Lūdzu nokopē/ielīmē kļūdas ziņu, ko redzi ekrānā, ja tāda ir.
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. -
• Lūdzu paskaidro, ko Tu vēlējies darīt, ko Tu izdarīji un kas notika
• Kāda ir Tava pārlūkprogramma?
Google Chrome v115
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• Lūdzu iekopē tekstu, kas redzams angļu, nevis tavā valodā. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Vai šis teksts ir pieejams tulkošanas sistēmā? Ja jā, vai tas ir ticis tulkots pēdējo 24 stundu laikā?
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • Kāda ir Tava pārlūkprogramma?
Google Chrome v115
-
• Lūdzu, paskaidrojiet savu ieteikumu precīzi un kodolīgi, lai tas būtu pēc iespējas vieglāk saprotams.
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • Kāda ir Tava pārlūkprogramma?
Google Chrome v115
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• Kas tika attēlots ekrānā, kad Tu tiki bloķēts (tukšs ekrāns? Daļa no spēles interfeisa? Ziņa par kļūdu?)?
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • Kāda ir Tava pārlūkprogramma?
Google Chrome v115
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• Kura noteikumu daļa netika ņemta vērā BGA versijā?
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. -
• Vai noteikumu pārkāpums ir redzams spēles atkārtojumā? Ja jā, tad kurā gājienā?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v115
-
• Kādu spēles darbību Tu vēlējies veikt?
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. -
• Ko tu dari, lai panāktu šo spēles darbību?
-
• Kas notika, kad veicāt šo darbību (kļūdas paziņojums, spēles informācijas paziņojums,...)?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v115
-
• Kurā spēles solī problēma parādījās (kas bija tā brīža spēles instrukcija)?
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. -
• Kas notika, kad mēģinājāt veikt spēles darbību (kļūdas paziņojums, spēles informācijas paziņojums,...)?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v115
-
• Lūdzu aprakstiet radušos problēmu. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • Kāda ir Tava pārlūkprogramma?
Google Chrome v115
-
• Lūdzu iekopē tekstu, kas redzams angļu, nevis tavā valodā. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Vai šis teksts ir pieejams tulkošanas sistēmā? Ja jā, vai tas ir ticis tulkots pēdējo 24 stundu laikā?
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • Kāda ir Tava pārlūkprogramma?
Google Chrome v115
-
• Lūdzu, paskaidrojiet savu ieteikumu precīzi un kodolīgi, lai tas būtu pēc iespējas vieglāk saprotams.
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • Kāda ir Tava pārlūkprogramma?
Google Chrome v115
Ziņojuma vēsture
Pievieno kaut ko šim ziņojumam
- Cita galda ID / gājiena ID
- Vai F5 atrisināja šo problēmu?
- Vai šī problēma parādās vairākas reizes? Katru reizi? Nekonkrētās reizēs?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
