#79532: "Enforce simultaneity"
Kāds ir šis ziņojums?
Kas notika? Lūdzu izvēlies no zemākredzamajiem
Kas notika? Lūdzu izvēlies no zemākredzamajiem
Lūdzu, pārbaudiet, vai par šo pašu tēmu jau ir ziņojums
Ja jā, lūdzu, balsojiet par šo ziņojumu. Ziņojumiem ar vislielākajām balsīm tiek dota PRIORITĀTE!
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Detalizēts apraksts
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• Lūdzu nokopē/ielīmē kļūdas ziņu, ko redzi ekrānā, ja tāda ir.
This is between a suggestion and a bug.
As per the rules, players 2 to 6 are supposed to make their choice simultaneously and they add that if some people want to wait and see what the others are doing, then people should play in turn order.
I think that the best way to enforce simultaneity is to do as for Railroad Ink and make it so that you cannot see what other players (2 to 6) have done this round (both in log and by looking at their sheet, both before and after F5) until you have done your own round.
( And ensure that you don't get problems as in "It's a wonderful world" where players are interrupted in their actions and get weird refreshes when someone else is playing their turn. )
This kind of simultaneity usually requires some work on the architecture of the code and is best done (or at least foreseen) early in the development.
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• Lūdzu paskaidro, ko Tu vēlējies darīt, ko Tu izdarīji un kas notika
• Kāda ir Tava pārlūkprogramma?
Google Chrome v102
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• Lūdzu iekopē tekstu, kas redzams angļu, nevis tavā valodā. Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
This is between a suggestion and a bug.
As per the rules, players 2 to 6 are supposed to make their choice simultaneously and they add that if some people want to wait and see what the others are doing, then people should play in turn order.
I think that the best way to enforce simultaneity is to do as for Railroad Ink and make it so that you cannot see what other players (2 to 6) have done this round (both in log and by looking at their sheet, both before and after F5) until you have done your own round.
( And ensure that you don't get problems as in "It's a wonderful world" where players are interrupted in their actions and get weird refreshes when someone else is playing their turn. )
This kind of simultaneity usually requires some work on the architecture of the code and is best done (or at least foreseen) early in the development.
-
• Vai šis teksts ir pieejams tulkošanas sistēmā? Ja jā, vai tas ir ticis tulkots pēdējo 24 stundu laikā?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v102
-
• Lūdzu, paskaidrojiet savu ieteikumu precīzi un kodolīgi, lai tas būtu pēc iespējas vieglāk saprotams.
This is between a suggestion and a bug.
As per the rules, players 2 to 6 are supposed to make their choice simultaneously and they add that if some people want to wait and see what the others are doing, then people should play in turn order.
I think that the best way to enforce simultaneity is to do as for Railroad Ink and make it so that you cannot see what other players (2 to 6) have done this round (both in log and by looking at their sheet, both before and after F5) until you have done your own round.
( And ensure that you don't get problems as in "It's a wonderful world" where players are interrupted in their actions and get weird refreshes when someone else is playing their turn. )
This kind of simultaneity usually requires some work on the architecture of the code and is best done (or at least foreseen) early in the development.
• Kāda ir Tava pārlūkprogramma?
Google Chrome v102
-
• Kas tika attēlots ekrānā, kad Tu tiki bloķēts (tukšs ekrāns? Daļa no spēles interfeisa? Ziņa par kļūdu?)?
This is between a suggestion and a bug.
As per the rules, players 2 to 6 are supposed to make their choice simultaneously and they add that if some people want to wait and see what the others are doing, then people should play in turn order.
I think that the best way to enforce simultaneity is to do as for Railroad Ink and make it so that you cannot see what other players (2 to 6) have done this round (both in log and by looking at their sheet, both before and after F5) until you have done your own round.
( And ensure that you don't get problems as in "It's a wonderful world" where players are interrupted in their actions and get weird refreshes when someone else is playing their turn. )
This kind of simultaneity usually requires some work on the architecture of the code and is best done (or at least foreseen) early in the development.
• Kāda ir Tava pārlūkprogramma?
Google Chrome v102
-
• Kura noteikumu daļa netika ņemta vērā BGA versijā?
This is between a suggestion and a bug.
As per the rules, players 2 to 6 are supposed to make their choice simultaneously and they add that if some people want to wait and see what the others are doing, then people should play in turn order.
I think that the best way to enforce simultaneity is to do as for Railroad Ink and make it so that you cannot see what other players (2 to 6) have done this round (both in log and by looking at their sheet, both before and after F5) until you have done your own round.
( And ensure that you don't get problems as in "It's a wonderful world" where players are interrupted in their actions and get weird refreshes when someone else is playing their turn. )
This kind of simultaneity usually requires some work on the architecture of the code and is best done (or at least foreseen) early in the development.
-
• Vai noteikumu pārkāpums ir redzams spēles atkārtojumā? Ja jā, tad kurā gājienā?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v102
-
• Kādu spēles darbību Tu vēlējies veikt?
This is between a suggestion and a bug.
As per the rules, players 2 to 6 are supposed to make their choice simultaneously and they add that if some people want to wait and see what the others are doing, then people should play in turn order.
I think that the best way to enforce simultaneity is to do as for Railroad Ink and make it so that you cannot see what other players (2 to 6) have done this round (both in log and by looking at their sheet, both before and after F5) until you have done your own round.
( And ensure that you don't get problems as in "It's a wonderful world" where players are interrupted in their actions and get weird refreshes when someone else is playing their turn. )
This kind of simultaneity usually requires some work on the architecture of the code and is best done (or at least foreseen) early in the development.
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• Ko tu dari, lai panāktu šo spēles darbību?
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• Kas notika, kad veicāt šo darbību (kļūdas paziņojums, spēles informācijas paziņojums,...)?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v102
-
• Kurā spēles solī problēma parādījās (kas bija tā brīža spēles instrukcija)?
This is between a suggestion and a bug.
As per the rules, players 2 to 6 are supposed to make their choice simultaneously and they add that if some people want to wait and see what the others are doing, then people should play in turn order.
I think that the best way to enforce simultaneity is to do as for Railroad Ink and make it so that you cannot see what other players (2 to 6) have done this round (both in log and by looking at their sheet, both before and after F5) until you have done your own round.
( And ensure that you don't get problems as in "It's a wonderful world" where players are interrupted in their actions and get weird refreshes when someone else is playing their turn. )
This kind of simultaneity usually requires some work on the architecture of the code and is best done (or at least foreseen) early in the development.
-
• Kas notika, kad mēģinājāt veikt spēles darbību (kļūdas paziņojums, spēles informācijas paziņojums,...)?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v102
-
• Lūdzu aprakstiet radušos problēmu. Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
This is between a suggestion and a bug.
As per the rules, players 2 to 6 are supposed to make their choice simultaneously and they add that if some people want to wait and see what the others are doing, then people should play in turn order.
I think that the best way to enforce simultaneity is to do as for Railroad Ink and make it so that you cannot see what other players (2 to 6) have done this round (both in log and by looking at their sheet, both before and after F5) until you have done your own round.
( And ensure that you don't get problems as in "It's a wonderful world" where players are interrupted in their actions and get weird refreshes when someone else is playing their turn. )
This kind of simultaneity usually requires some work on the architecture of the code and is best done (or at least foreseen) early in the development.
• Kāda ir Tava pārlūkprogramma?
Google Chrome v102
-
• Lūdzu iekopē tekstu, kas redzams angļu, nevis tavā valodā. Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
This is between a suggestion and a bug.
As per the rules, players 2 to 6 are supposed to make their choice simultaneously and they add that if some people want to wait and see what the others are doing, then people should play in turn order.
I think that the best way to enforce simultaneity is to do as for Railroad Ink and make it so that you cannot see what other players (2 to 6) have done this round (both in log and by looking at their sheet, both before and after F5) until you have done your own round.
( And ensure that you don't get problems as in "It's a wonderful world" where players are interrupted in their actions and get weird refreshes when someone else is playing their turn. )
This kind of simultaneity usually requires some work on the architecture of the code and is best done (or at least foreseen) early in the development.
-
• Vai šis teksts ir pieejams tulkošanas sistēmā? Ja jā, vai tas ir ticis tulkots pēdējo 24 stundu laikā?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v102
-
• Lūdzu, paskaidrojiet savu ieteikumu precīzi un kodolīgi, lai tas būtu pēc iespējas vieglāk saprotams.
This is between a suggestion and a bug.
As per the rules, players 2 to 6 are supposed to make their choice simultaneously and they add that if some people want to wait and see what the others are doing, then people should play in turn order.
I think that the best way to enforce simultaneity is to do as for Railroad Ink and make it so that you cannot see what other players (2 to 6) have done this round (both in log and by looking at their sheet, both before and after F5) until you have done your own round.
( And ensure that you don't get problems as in "It's a wonderful world" where players are interrupted in their actions and get weird refreshes when someone else is playing their turn. )
This kind of simultaneity usually requires some work on the architecture of the code and is best done (or at least foreseen) early in the development.
• Kāda ir Tava pārlūkprogramma?
Google Chrome v102
Ziņojuma vēsture
Pievieno kaut ko šim ziņojumam
- Cita galda ID / gājiena ID
- Vai F5 atrisināja šo problēmu?
- Vai šī problēma parādās vairākas reizes? Katru reizi? Nekonkrētās reizēs?
- Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
