#68867: "Not alllowed to choose the path I want when advancing multiple spaces at once"
Kāds ir šis ziņojums?
Kas notika? Lūdzu izvēlies no zemākredzamajiem
Kas notika? Lūdzu izvēlies no zemākredzamajiem
Lūdzu, pārbaudiet, vai par šo pašu tēmu jau ir ziņojums
Ja jā, lūdzu, balsojiet par šo ziņojumu. Ziņojumiem ar vislielākajām balsīm tiek dota PRIORITĀTE!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detalizēts apraksts
-
• Lūdzu nokopē/ielīmē kļūdas ziņu, ko redzi ekrānā, ja tāda ir.
You are supposed to choose one by one all the spaces you travel through.
During, decline, you gain wear cubes depending on the spaces you traveled, not just the ones on which you placed cubes. -
• Lūdzu paskaidro, ko Tu vēlējies darīt, ko Tu izdarīji un kas notika
imgur.com/qH1T7lg
#169
As I played my turbo cube, the game let me choose where I wanted to end my movement but not the path. As I result, I got only 2 wear cubes when I could have gotten 3 and actually wanted to get 3.
So apparently, the game choose the yellow path for me (see screenshot) whereas I wanted the orange one.
I guess that the default behavior is to take the path of least wear cubes but that is not always what you want, especially if you have pilot 07 like I did.
Maybe there could be an option or a question asked, possibly only when you have pilot 07 ( as it is extremely rare to want more wear than necessary when not playing with pilot 07).
There are many different ways to solve this.
I think the ideal would be this:
1) add an option for what do "When multiple paths are possible ", with the following possible values:
* Always take the path of least wear
* Always take the path of highest wear
* Ask me if relevant --> see 2
2) Question asked just before wear phase:
The game would remember the minimum wear and maximum wear possible for the cubes you places and if the two are different (which will be rather rare), then ask what the player want.
So in my screenshot, I would have been asked whether I wanted 2 wear or 3 wear cubes assuming I had chosen the 3rd possibility for the option.
If I had decided to also play my cube 5 during that turn, then I would have had 3 wear cubes no matter what and game would not have asked me.
I know, this can be complex to implement.
Side note:
It is somewhat similar to what happens with the Downforce game where you are sometimes asked whether you want to use the path that allows the car to use "Determined" (path with only rectangular spaces) or not. And that question is only asked when it is actually relevant.
• Kāda ir Tava pārlūkprogramma?
Google Chrome v102
-
• Lūdzu iekopē tekstu, kas redzams angļu, nevis tavā valodā. Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
You are supposed to choose one by one all the spaces you travel through.
During, decline, you gain wear cubes depending on the spaces you traveled, not just the ones on which you placed cubes. -
• Vai šis teksts ir pieejams tulkošanas sistēmā? Ja jā, vai tas ir ticis tulkots pēdējo 24 stundu laikā?
imgur.com/qH1T7lg
#169
As I played my turbo cube, the game let me choose where I wanted to end my movement but not the path. As I result, I got only 2 wear cubes when I could have gotten 3 and actually wanted to get 3.
So apparently, the game choose the yellow path for me (see screenshot) whereas I wanted the orange one.
I guess that the default behavior is to take the path of least wear cubes but that is not always what you want, especially if you have pilot 07 like I did.
Maybe there could be an option or a question asked, possibly only when you have pilot 07 ( as it is extremely rare to want more wear than necessary when not playing with pilot 07).
There are many different ways to solve this.
I think the ideal would be this:
1) add an option for what do "When multiple paths are possible ", with the following possible values:
* Always take the path of least wear
* Always take the path of highest wear
* Ask me if relevant --> see 2
2) Question asked just before wear phase:
The game would remember the minimum wear and maximum wear possible for the cubes you places and if the two are different (which will be rather rare), then ask what the player want.
So in my screenshot, I would have been asked whether I wanted 2 wear or 3 wear cubes assuming I had chosen the 3rd possibility for the option.
If I had decided to also play my cube 5 during that turn, then I would have had 3 wear cubes no matter what and game would not have asked me.
I know, this can be complex to implement.
Side note:
It is somewhat similar to what happens with the Downforce game where you are sometimes asked whether you want to use the path that allows the car to use "Determined" (path with only rectangular spaces) or not. And that question is only asked when it is actually relevant.
• Kāda ir Tava pārlūkprogramma?
Google Chrome v102
-
• Lūdzu, paskaidrojiet savu ieteikumu precīzi un kodolīgi, lai tas būtu pēc iespējas vieglāk saprotams.
You are supposed to choose one by one all the spaces you travel through.
During, decline, you gain wear cubes depending on the spaces you traveled, not just the ones on which you placed cubes. • Kāda ir Tava pārlūkprogramma?
Google Chrome v102
-
• Kas tika attēlots ekrānā, kad Tu tiki bloķēts (tukšs ekrāns? Daļa no spēles interfeisa? Ziņa par kļūdu?)?
You are supposed to choose one by one all the spaces you travel through.
During, decline, you gain wear cubes depending on the spaces you traveled, not just the ones on which you placed cubes. • Kāda ir Tava pārlūkprogramma?
Google Chrome v102
-
• Kura noteikumu daļa netika ņemta vērā BGA versijā?
You are supposed to choose one by one all the spaces you travel through.
During, decline, you gain wear cubes depending on the spaces you traveled, not just the ones on which you placed cubes. -
• Vai noteikumu pārkāpums ir redzams spēles atkārtojumā? Ja jā, tad kurā gājienā?
imgur.com/qH1T7lg
#169
As I played my turbo cube, the game let me choose where I wanted to end my movement but not the path. As I result, I got only 2 wear cubes when I could have gotten 3 and actually wanted to get 3.
So apparently, the game choose the yellow path for me (see screenshot) whereas I wanted the orange one.
I guess that the default behavior is to take the path of least wear cubes but that is not always what you want, especially if you have pilot 07 like I did.
Maybe there could be an option or a question asked, possibly only when you have pilot 07 ( as it is extremely rare to want more wear than necessary when not playing with pilot 07).
There are many different ways to solve this.
I think the ideal would be this:
1) add an option for what do "When multiple paths are possible ", with the following possible values:
* Always take the path of least wear
* Always take the path of highest wear
* Ask me if relevant --> see 2
2) Question asked just before wear phase:
The game would remember the minimum wear and maximum wear possible for the cubes you places and if the two are different (which will be rather rare), then ask what the player want.
So in my screenshot, I would have been asked whether I wanted 2 wear or 3 wear cubes assuming I had chosen the 3rd possibility for the option.
If I had decided to also play my cube 5 during that turn, then I would have had 3 wear cubes no matter what and game would not have asked me.
I know, this can be complex to implement.
Side note:
It is somewhat similar to what happens with the Downforce game where you are sometimes asked whether you want to use the path that allows the car to use "Determined" (path with only rectangular spaces) or not. And that question is only asked when it is actually relevant.
• Kāda ir Tava pārlūkprogramma?
Google Chrome v102
-
• Kādu spēles darbību Tu vēlējies veikt?
You are supposed to choose one by one all the spaces you travel through.
During, decline, you gain wear cubes depending on the spaces you traveled, not just the ones on which you placed cubes. -
• Ko tu dari, lai panāktu šo spēles darbību?
imgur.com/qH1T7lg
#169
As I played my turbo cube, the game let me choose where I wanted to end my movement but not the path. As I result, I got only 2 wear cubes when I could have gotten 3 and actually wanted to get 3.
So apparently, the game choose the yellow path for me (see screenshot) whereas I wanted the orange one.
I guess that the default behavior is to take the path of least wear cubes but that is not always what you want, especially if you have pilot 07 like I did.
Maybe there could be an option or a question asked, possibly only when you have pilot 07 ( as it is extremely rare to want more wear than necessary when not playing with pilot 07).
There are many different ways to solve this.
I think the ideal would be this:
1) add an option for what do "When multiple paths are possible ", with the following possible values:
* Always take the path of least wear
* Always take the path of highest wear
* Ask me if relevant --> see 2
2) Question asked just before wear phase:
The game would remember the minimum wear and maximum wear possible for the cubes you places and if the two are different (which will be rather rare), then ask what the player want.
So in my screenshot, I would have been asked whether I wanted 2 wear or 3 wear cubes assuming I had chosen the 3rd possibility for the option.
If I had decided to also play my cube 5 during that turn, then I would have had 3 wear cubes no matter what and game would not have asked me.
I know, this can be complex to implement.
Side note:
It is somewhat similar to what happens with the Downforce game where you are sometimes asked whether you want to use the path that allows the car to use "Determined" (path with only rectangular spaces) or not. And that question is only asked when it is actually relevant.
-
• Kas notika, kad veicāt šo darbību (kļūdas paziņojums, spēles informācijas paziņojums,...)?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v102
-
• Kurā spēles solī problēma parādījās (kas bija tā brīža spēles instrukcija)?
You are supposed to choose one by one all the spaces you travel through.
During, decline, you gain wear cubes depending on the spaces you traveled, not just the ones on which you placed cubes. -
• Kas notika, kad mēģinājāt veikt spēles darbību (kļūdas paziņojums, spēles informācijas paziņojums,...)?
imgur.com/qH1T7lg
#169
As I played my turbo cube, the game let me choose where I wanted to end my movement but not the path. As I result, I got only 2 wear cubes when I could have gotten 3 and actually wanted to get 3.
So apparently, the game choose the yellow path for me (see screenshot) whereas I wanted the orange one.
I guess that the default behavior is to take the path of least wear cubes but that is not always what you want, especially if you have pilot 07 like I did.
Maybe there could be an option or a question asked, possibly only when you have pilot 07 ( as it is extremely rare to want more wear than necessary when not playing with pilot 07).
There are many different ways to solve this.
I think the ideal would be this:
1) add an option for what do "When multiple paths are possible ", with the following possible values:
* Always take the path of least wear
* Always take the path of highest wear
* Ask me if relevant --> see 2
2) Question asked just before wear phase:
The game would remember the minimum wear and maximum wear possible for the cubes you places and if the two are different (which will be rather rare), then ask what the player want.
So in my screenshot, I would have been asked whether I wanted 2 wear or 3 wear cubes assuming I had chosen the 3rd possibility for the option.
If I had decided to also play my cube 5 during that turn, then I would have had 3 wear cubes no matter what and game would not have asked me.
I know, this can be complex to implement.
Side note:
It is somewhat similar to what happens with the Downforce game where you are sometimes asked whether you want to use the path that allows the car to use "Determined" (path with only rectangular spaces) or not. And that question is only asked when it is actually relevant.
• Kāda ir Tava pārlūkprogramma?
Google Chrome v102
-
• Lūdzu aprakstiet radušos problēmu. Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
You are supposed to choose one by one all the spaces you travel through.
During, decline, you gain wear cubes depending on the spaces you traveled, not just the ones on which you placed cubes. • Kāda ir Tava pārlūkprogramma?
Google Chrome v102
-
• Lūdzu iekopē tekstu, kas redzams angļu, nevis tavā valodā. Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
You are supposed to choose one by one all the spaces you travel through.
During, decline, you gain wear cubes depending on the spaces you traveled, not just the ones on which you placed cubes. -
• Vai šis teksts ir pieejams tulkošanas sistēmā? Ja jā, vai tas ir ticis tulkots pēdējo 24 stundu laikā?
imgur.com/qH1T7lg
#169
As I played my turbo cube, the game let me choose where I wanted to end my movement but not the path. As I result, I got only 2 wear cubes when I could have gotten 3 and actually wanted to get 3.
So apparently, the game choose the yellow path for me (see screenshot) whereas I wanted the orange one.
I guess that the default behavior is to take the path of least wear cubes but that is not always what you want, especially if you have pilot 07 like I did.
Maybe there could be an option or a question asked, possibly only when you have pilot 07 ( as it is extremely rare to want more wear than necessary when not playing with pilot 07).
There are many different ways to solve this.
I think the ideal would be this:
1) add an option for what do "When multiple paths are possible ", with the following possible values:
* Always take the path of least wear
* Always take the path of highest wear
* Ask me if relevant --> see 2
2) Question asked just before wear phase:
The game would remember the minimum wear and maximum wear possible for the cubes you places and if the two are different (which will be rather rare), then ask what the player want.
So in my screenshot, I would have been asked whether I wanted 2 wear or 3 wear cubes assuming I had chosen the 3rd possibility for the option.
If I had decided to also play my cube 5 during that turn, then I would have had 3 wear cubes no matter what and game would not have asked me.
I know, this can be complex to implement.
Side note:
It is somewhat similar to what happens with the Downforce game where you are sometimes asked whether you want to use the path that allows the car to use "Determined" (path with only rectangular spaces) or not. And that question is only asked when it is actually relevant.
• Kāda ir Tava pārlūkprogramma?
Google Chrome v102
-
• Lūdzu, paskaidrojiet savu ieteikumu precīzi un kodolīgi, lai tas būtu pēc iespējas vieglāk saprotams.
You are supposed to choose one by one all the spaces you travel through.
During, decline, you gain wear cubes depending on the spaces you traveled, not just the ones on which you placed cubes. • Kāda ir Tava pārlūkprogramma?
Google Chrome v102
Ziņojuma vēsture
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Pievieno kaut ko šim ziņojumam
- Cita galda ID / gājiena ID
- Vai F5 atrisināja šo problēmu?
- Vai šī problēma parādās vairākas reizes? Katru reizi? Nekonkrētās reizēs?
- Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
