#66249: "UI should double-check with player before executing undoable action"
Kāds ir šis ziņojums?
Kas notika? Lūdzu izvēlies no zemākredzamajiem
Kas notika? Lūdzu izvēlies no zemākredzamajiem
Lūdzu, pārbaudiet, vai jau ir ziņojums par to pašu tēmu
Ja jā, lūdzu, balsojiet par šo ziņojumu. Ziņojumiem ar vislielākajām balsīm tiek dota PRIORITĀTE!
# | Status | Votes | Game | Type | Title | Last update |
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Detalizēts apraksts
• Lūdzu nokopē/ielīmē kļūdas ziņu, ko redzi ekrānā, ja tāda ir.
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Lūdzu paskaidro, ko Tu vēlējies darīt, ko Tu izdarīji un kas notika
• Kāda ir Tava pārlūkprogramma?
Google Chrome v102
• Lūdzu iekopē tekstu, kas redzams angļu, nevis tavā valodā. Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Vai šis teksts ir pieejams tulkošanas sistēmā? Ja jā, vai tas ir ticis tulkots pēdējo 24 stundu laikā?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v102
• Lūdzu, paskaidrojiet savu ieteikumu precīzi un kodolīgi, lai tas būtu pēc iespējas vieglāk saprotams.
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Kāda ir Tava pārlūkprogramma?
Google Chrome v102
• Kas tika attēlots ekrānā, kad Tu tiki bloķēts (tukšs ekrāns? Daļa no spēles interfeisa? Ziņa par kļūdu?)?
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Kāda ir Tava pārlūkprogramma?
Google Chrome v102
• Kura noteikumu daļa netika ņemta vērā BGA versijā?
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Vai noteikumu pārkāpums ir redzams spēles atkārtojumā? Ja jā, tad kurā gājienā?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v102
• Kādu spēles darbību Tu vēlējies veikt?
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Ko tu dari, lai panāktu šo spēles darbību?
• Kas notika, kad veicāt šo darbību (kļūdas paziņojums, spēles informācijas paziņojums,...)?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v102
• Kurā spēles solī problēma parādījās (kas bija tā brīža spēles instrukcija)?
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Kas notika, kad mēģinājāt veikt spēles darbību (kļūdas paziņojums, spēles informācijas paziņojums,...)?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v102
• Lūdzu aprakstiet radušos problēmu. Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Kāda ir Tava pārlūkprogramma?
Google Chrome v102
• Lūdzu iekopē tekstu, kas redzams angļu, nevis tavā valodā. Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Vai šis teksts ir pieejams tulkošanas sistēmā? Ja jā, vai tas ir ticis tulkots pēdējo 24 stundu laikā?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v102
• Lūdzu, paskaidrojiet savu ieteikumu precīzi un kodolīgi, lai tas būtu pēc iespējas vieglāk saprotams.
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Kāda ir Tava pārlūkprogramma?
Google Chrome v102
Ziņojuma vēsture
Table #482550591 turn #94
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- Vai šī problēma parādās vairākas reizes? Katru reizi? Nekonkrētās reizēs?
- Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.