#65087: "Official variant : Balanced Scoring of Import Goods per Player"
Kāds ir šis ziņojums?
Kas notika? Lūdzu izvēlies no zemākredzamajiem
Kas notika? Lūdzu izvēlies no zemākredzamajiem
Lūdzu, pārbaudiet, vai par šo pašu tēmu jau ir ziņojums
Ja jā, lūdzu, balsojiet par šo ziņojumu. Ziņojumiem ar vislielākajām balsīm tiek dota PRIORITĀTE!
| # | Status | Votes | Game | Type | Title | Last update |
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Detalizēts apraksts
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• Lūdzu nokopē/ielīmē kļūdas ziņu, ko redzi ekrānā, ja tāda ir.
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." -
• Lūdzu paskaidro, ko Tu vēlējies darīt, ko Tu izdarīji un kas notika
• Kāda ir Tava pārlūkprogramma?
Mozilla v5
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• Lūdzu iekopē tekstu, kas redzams angļu, nevis tavā valodā. Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." -
• Vai šis teksts ir pieejams tulkošanas sistēmā? Ja jā, vai tas ir ticis tulkots pēdējo 24 stundu laikā?
• Kāda ir Tava pārlūkprogramma?
Mozilla v5
-
• Lūdzu, paskaidrojiet savu ieteikumu precīzi un kodolīgi, lai tas būtu pēc iespējas vieglāk saprotams.
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." • Kāda ir Tava pārlūkprogramma?
Mozilla v5
-
• Kas tika attēlots ekrānā, kad Tu tiki bloķēts (tukšs ekrāns? Daļa no spēles interfeisa? Ziņa par kļūdu?)?
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." • Kāda ir Tava pārlūkprogramma?
Mozilla v5
-
• Kura noteikumu daļa netika ņemta vērā BGA versijā?
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." -
• Vai noteikumu pārkāpums ir redzams spēles atkārtojumā? Ja jā, tad kurā gājienā?
• Kāda ir Tava pārlūkprogramma?
Mozilla v5
-
• Kādu spēles darbību Tu vēlējies veikt?
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." -
• Ko tu dari, lai panāktu šo spēles darbību?
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• Kas notika, kad veicāt šo darbību (kļūdas paziņojums, spēles informācijas paziņojums,...)?
• Kāda ir Tava pārlūkprogramma?
Mozilla v5
-
• Kurā spēles solī problēma parādījās (kas bija tā brīža spēles instrukcija)?
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." -
• Kas notika, kad mēģinājāt veikt spēles darbību (kļūdas paziņojums, spēles informācijas paziņojums,...)?
• Kāda ir Tava pārlūkprogramma?
Mozilla v5
-
• Lūdzu aprakstiet radušos problēmu. Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." • Kāda ir Tava pārlūkprogramma?
Mozilla v5
-
• Lūdzu iekopē tekstu, kas redzams angļu, nevis tavā valodā. Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." -
• Vai šis teksts ir pieejams tulkošanas sistēmā? Ja jā, vai tas ir ticis tulkots pēdējo 24 stundu laikā?
• Kāda ir Tava pārlūkprogramma?
Mozilla v5
-
• Lūdzu, paskaidrojiet savu ieteikumu precīzi un kodolīgi, lai tas būtu pēc iespējas vieglāk saprotams.
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." • Kāda ir Tava pārlūkprogramma?
Mozilla v5
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- Cita galda ID / gājiena ID
- Vai F5 atrisināja šo problēmu?
- Vai šī problēma parādās vairākas reizes? Katru reizi? Nekonkrētās reizēs?
- Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
