#64475: "a few grammar corrections for mouseover descriptions"
Kāds ir šis ziņojums?
Kas notika? Lūdzu izvēlies no zemākredzamajiem
Kas notika? Lūdzu izvēlies no zemākredzamajiem
Lūdzu, pārbaudiet, vai par šo pašu tēmu jau ir ziņojums
Ja jā, lūdzu, balsojiet par šo ziņojumu. Ziņojumiem ar vislielākajām balsīm tiek dota PRIORITĀTE!
| # | Status | Votes | Game | Type | Title | Last update |
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Detalizēts apraksts
-
• Lūdzu nokopē/ielīmē kļūdas ziņu, ko redzi ekrānā, ja tāda ir.
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. -
• Lūdzu paskaidro, ko Tu vēlējies darīt, ko Tu izdarīji un kas notika
• Kāda ir Tava pārlūkprogramma?
Librewolf 100
-
• Lūdzu iekopē tekstu, kas redzams angļu, nevis tavā valodā. Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. -
• Vai šis teksts ir pieejams tulkošanas sistēmā? Ja jā, vai tas ir ticis tulkots pēdējo 24 stundu laikā?
• Kāda ir Tava pārlūkprogramma?
Librewolf 100
-
• Lūdzu, paskaidrojiet savu ieteikumu precīzi un kodolīgi, lai tas būtu pēc iespējas vieglāk saprotams.
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. • Kāda ir Tava pārlūkprogramma?
Librewolf 100
-
• Kas tika attēlots ekrānā, kad Tu tiki bloķēts (tukšs ekrāns? Daļa no spēles interfeisa? Ziņa par kļūdu?)?
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. • Kāda ir Tava pārlūkprogramma?
Librewolf 100
-
• Kura noteikumu daļa netika ņemta vērā BGA versijā?
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. -
• Vai noteikumu pārkāpums ir redzams spēles atkārtojumā? Ja jā, tad kurā gājienā?
• Kāda ir Tava pārlūkprogramma?
Librewolf 100
-
• Kādu spēles darbību Tu vēlējies veikt?
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. -
• Ko tu dari, lai panāktu šo spēles darbību?
-
• Kas notika, kad veicāt šo darbību (kļūdas paziņojums, spēles informācijas paziņojums,...)?
• Kāda ir Tava pārlūkprogramma?
Librewolf 100
-
• Kurā spēles solī problēma parādījās (kas bija tā brīža spēles instrukcija)?
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. -
• Kas notika, kad mēģinājāt veikt spēles darbību (kļūdas paziņojums, spēles informācijas paziņojums,...)?
• Kāda ir Tava pārlūkprogramma?
Librewolf 100
-
• Lūdzu aprakstiet radušos problēmu. Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. • Kāda ir Tava pārlūkprogramma?
Librewolf 100
-
• Lūdzu iekopē tekstu, kas redzams angļu, nevis tavā valodā. Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. -
• Vai šis teksts ir pieejams tulkošanas sistēmā? Ja jā, vai tas ir ticis tulkots pēdējo 24 stundu laikā?
• Kāda ir Tava pārlūkprogramma?
Librewolf 100
-
• Lūdzu, paskaidrojiet savu ieteikumu precīzi un kodolīgi, lai tas būtu pēc iespējas vieglāk saprotams.
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. • Kāda ir Tava pārlūkprogramma?
Librewolf 100
Ziņojuma vēsture
Have you read them all ? Except for what you reported, everything is OK ?
If someone wants to check all the sentences, here is the link where you can see them all : github.com/thoun/getonboard/blob/0515ca8aee68b16e529528ff63b5aa88f450935f/src/getonboard.ts#L423
case 20: return '[OldLady] : ' + _("When a marker reaches [OldLady], check a box on the [OldLady] zone. Add the number next to each checked box at game end.");
case 30: return '[Student] : ' + _("When a marker reaches an [Student], check a box on the [Student] zone. Multiply [Student] with [School] at the end.");
case 30: return '[Student] : ' + _("When a marker reaches [Student], check a box on the [Student] zone. Multiply [Student] with [School] at game end.");
case 32: return '[School] : ' + _("When a marker reaches a [School], check a box on the [School] zone. Multiply [Student] with [School] at the end.") + `<br><i>${_("If the [School] is marked with a Star, write the number of [Student] you have checked when a marker reaches it.")}</i>`;
case 32: return '[School] : ' + _("When a marker reaches a [School], check a box on the [School] zone. Multiply [Student] with [School] at game end.") + `<br><i>${_("If the [School] is marked with a Star, write the number of [Student] you have checked when a marker reaches it.")}</i>`;
case 40: return '[Tourist] : ' + _("When a marker reaches a [Tourist], check a box on the first available row on the [Tourist] zone. You will score when you drop the [Tourist] to [MonumentLight]/[MonumentDark]. If the current row is full and you didn't reach [MonumentLight]/[MonumentDark], nothing happens.");
case 40: return '[Tourist] : ' + _("When a marker reaches a [Tourist], check a box on the first available row on the [Tourist] zone. You will score when you drop off the [Tourist] at [MonumentLight]/[MonumentDark]. If the current row is full and you didn't reach [MonumentLight]/[MonumentDark], nothing happens.");
case 41: return '[MonumentLight][MonumentDark] : ' + _("When a marker reaches [MonumentLight]/[MonumentDark], write the score on the column of the [Tourist] at the end of the current row. If the current row is empty, nothing happens.") + `<br><i>${_("If [MonumentLight]/[MonumentDark] is marked with a Star, write the number of [Tourist] you have checked When a marker reaches it.")}</i>`;
case 41: return '[MonumentLight][MonumentDark] : ' + _("When a marker reaches [MonumentLight]/[MonumentDark], write the score on the column of the [Tourist] at the end of the current row. If the current row is empty, nothing happens.") + `<br><i>${_("If [MonumentLight]/[MonumentDark] is marked with a Star, write the number of [Tourist] you have checked when a marker reaches it.")}</i>`;
case 50: return '[Businessman] : ' + _("When a marker reaches [Businessman], check a box on the first available row on the [Businessman] zone. You will score when you drop the [Businessman] to [Office]. If the current row is full and you didn't reach [Office], nothing happens.");
case 50: return '[Businessman] : ' + _("When a marker reaches [Businessman], check a box on the first available row on the [Businessman] zone. You will score when you drop off the [Businessman] at [Office]. If the current row is full and you didn't reach [Office], nothing happens.");
case 51: return '[Office] : ' + _("When a marker reaches [Office], write the score on the column of the [Businessman] at the end of the current row, and check the associated symbol ([OldLady], [Tourist] or [Student]) as if you reached it with a marker. If the current row is empty, nothing happens.") + `<br><i>${_("If the [Office] is marked with a Star, write the number of [Businessman] you have checked When a marker reaches it.")}</i>`;
case 51: return '[Office] : ' + _("When a marker reaches [Office], write the score on the column of the [Businessman] at the end of the current row, and check the corresponding symbol ([OldLady], [Tourist] or [Student]) as if you reached it with a marker. If the current row is empty, nothing happens.") + `<br><i>${_("If the [Office] is marked with a Star, write the number of [Businessman] you have checked When a marker reaches it.")}</i>`;
(not sure what "as if you reached it with a marker.) is supposed to mean. As soon as? Not sure.
"check the corresponding symbol ([OldLady], [Tourist] or [Student]) as if you reached it with a marker." means "it behave the same as if you put a marker on a road that leads you to that symbol.".
If you check the 2+[OldLady], you check an [OldLady] as if a marker has reached an [OldLady] icon on the map.
Pievieno kaut ko šim ziņojumam
- Cita galda ID / gājiena ID
- Vai F5 atrisināja šo problēmu?
- Vai šī problēma parādās vairākas reizes? Katru reizi? Nekonkrētās reizēs?
- Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
