#52617: "See potential moves by hovering"
Kāds ir šis ziņojums?
Kas notika? Lūdzu izvēlies no zemākredzamajiem
Kas notika? Lūdzu izvēlies no zemākredzamajiem
Lūdzu, pārbaudiet, vai par šo pašu tēmu jau ir ziņojums
Ja jā, lūdzu, balsojiet par šo ziņojumu. Ziņojumiem ar vislielākajām balsīm tiek dota PRIORITĀTE!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detalizēts apraksts
-
• Lūdzu nokopē/ielīmē kļūdas ziņu, ko redzi ekrānā, ja tāda ir.
As on the Tumbleweed site, it would be nice to have an option when hovering over a hex to see if it's a viable placement and, if so, what number would be placed there based on its current line of sight. This is especially useful when first learning the game.
I'm not sure if implementing this would slow down the system too much, but perhaps there's a way to do it so that the hexes don't have to be recalculated with every hover and rather just keeping track of line of sight on every cell and updating affected cells incrementally when new pieces are placed (I'm not a coder!).
Thanks for your amazing work on this and your consideration! -
• Lūdzu paskaidro, ko Tu vēlējies darīt, ko Tu izdarīji un kas notika
• Kāda ir Tava pārlūkprogramma?
Google Chrome v95
-
• Lūdzu iekopē tekstu, kas redzams angļu, nevis tavā valodā. Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
As on the Tumbleweed site, it would be nice to have an option when hovering over a hex to see if it's a viable placement and, if so, what number would be placed there based on its current line of sight. This is especially useful when first learning the game.
I'm not sure if implementing this would slow down the system too much, but perhaps there's a way to do it so that the hexes don't have to be recalculated with every hover and rather just keeping track of line of sight on every cell and updating affected cells incrementally when new pieces are placed (I'm not a coder!).
Thanks for your amazing work on this and your consideration! -
• Vai šis teksts ir pieejams tulkošanas sistēmā? Ja jā, vai tas ir ticis tulkots pēdējo 24 stundu laikā?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v95
-
• Lūdzu, paskaidrojiet savu ieteikumu precīzi un kodolīgi, lai tas būtu pēc iespējas vieglāk saprotams.
As on the Tumbleweed site, it would be nice to have an option when hovering over a hex to see if it's a viable placement and, if so, what number would be placed there based on its current line of sight. This is especially useful when first learning the game.
I'm not sure if implementing this would slow down the system too much, but perhaps there's a way to do it so that the hexes don't have to be recalculated with every hover and rather just keeping track of line of sight on every cell and updating affected cells incrementally when new pieces are placed (I'm not a coder!).
Thanks for your amazing work on this and your consideration! • Kāda ir Tava pārlūkprogramma?
Google Chrome v95
-
• Kas tika attēlots ekrānā, kad Tu tiki bloķēts (tukšs ekrāns? Daļa no spēles interfeisa? Ziņa par kļūdu?)?
As on the Tumbleweed site, it would be nice to have an option when hovering over a hex to see if it's a viable placement and, if so, what number would be placed there based on its current line of sight. This is especially useful when first learning the game.
I'm not sure if implementing this would slow down the system too much, but perhaps there's a way to do it so that the hexes don't have to be recalculated with every hover and rather just keeping track of line of sight on every cell and updating affected cells incrementally when new pieces are placed (I'm not a coder!).
Thanks for your amazing work on this and your consideration! • Kāda ir Tava pārlūkprogramma?
Google Chrome v95
-
• Kura noteikumu daļa netika ņemta vērā BGA versijā?
As on the Tumbleweed site, it would be nice to have an option when hovering over a hex to see if it's a viable placement and, if so, what number would be placed there based on its current line of sight. This is especially useful when first learning the game.
I'm not sure if implementing this would slow down the system too much, but perhaps there's a way to do it so that the hexes don't have to be recalculated with every hover and rather just keeping track of line of sight on every cell and updating affected cells incrementally when new pieces are placed (I'm not a coder!).
Thanks for your amazing work on this and your consideration! -
• Vai noteikumu pārkāpums ir redzams spēles atkārtojumā? Ja jā, tad kurā gājienā?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v95
-
• Kādu spēles darbību Tu vēlējies veikt?
As on the Tumbleweed site, it would be nice to have an option when hovering over a hex to see if it's a viable placement and, if so, what number would be placed there based on its current line of sight. This is especially useful when first learning the game.
I'm not sure if implementing this would slow down the system too much, but perhaps there's a way to do it so that the hexes don't have to be recalculated with every hover and rather just keeping track of line of sight on every cell and updating affected cells incrementally when new pieces are placed (I'm not a coder!).
Thanks for your amazing work on this and your consideration! -
• Ko tu dari, lai panāktu šo spēles darbību?
-
• Kas notika, kad veicāt šo darbību (kļūdas paziņojums, spēles informācijas paziņojums,...)?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v95
-
• Kurā spēles solī problēma parādījās (kas bija tā brīža spēles instrukcija)?
As on the Tumbleweed site, it would be nice to have an option when hovering over a hex to see if it's a viable placement and, if so, what number would be placed there based on its current line of sight. This is especially useful when first learning the game.
I'm not sure if implementing this would slow down the system too much, but perhaps there's a way to do it so that the hexes don't have to be recalculated with every hover and rather just keeping track of line of sight on every cell and updating affected cells incrementally when new pieces are placed (I'm not a coder!).
Thanks for your amazing work on this and your consideration! -
• Kas notika, kad mēģinājāt veikt spēles darbību (kļūdas paziņojums, spēles informācijas paziņojums,...)?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v95
-
• Lūdzu aprakstiet radušos problēmu. Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
As on the Tumbleweed site, it would be nice to have an option when hovering over a hex to see if it's a viable placement and, if so, what number would be placed there based on its current line of sight. This is especially useful when first learning the game.
I'm not sure if implementing this would slow down the system too much, but perhaps there's a way to do it so that the hexes don't have to be recalculated with every hover and rather just keeping track of line of sight on every cell and updating affected cells incrementally when new pieces are placed (I'm not a coder!).
Thanks for your amazing work on this and your consideration! • Kāda ir Tava pārlūkprogramma?
Google Chrome v95
-
• Lūdzu iekopē tekstu, kas redzams angļu, nevis tavā valodā. Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
As on the Tumbleweed site, it would be nice to have an option when hovering over a hex to see if it's a viable placement and, if so, what number would be placed there based on its current line of sight. This is especially useful when first learning the game.
I'm not sure if implementing this would slow down the system too much, but perhaps there's a way to do it so that the hexes don't have to be recalculated with every hover and rather just keeping track of line of sight on every cell and updating affected cells incrementally when new pieces are placed (I'm not a coder!).
Thanks for your amazing work on this and your consideration! -
• Vai šis teksts ir pieejams tulkošanas sistēmā? Ja jā, vai tas ir ticis tulkots pēdējo 24 stundu laikā?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v95
-
• Lūdzu, paskaidrojiet savu ieteikumu precīzi un kodolīgi, lai tas būtu pēc iespējas vieglāk saprotams.
As on the Tumbleweed site, it would be nice to have an option when hovering over a hex to see if it's a viable placement and, if so, what number would be placed there based on its current line of sight. This is especially useful when first learning the game.
I'm not sure if implementing this would slow down the system too much, but perhaps there's a way to do it so that the hexes don't have to be recalculated with every hover and rather just keeping track of line of sight on every cell and updating affected cells incrementally when new pieces are placed (I'm not a coder!).
Thanks for your amazing work on this and your consideration! • Kāda ir Tava pārlūkprogramma?
Google Chrome v95
Ziņojuma vēsture
If you are learning the game, try Beginner player aid and Display confirmation player preference together.
Pievieno kaut ko šim ziņojumam
- Cita galda ID / gājiena ID
- Vai F5 atrisināja šo problēmu?
- Vai šī problēma parādās vairākas reizes? Katru reizi? Nekonkrētās reizēs?
- Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
