#32894: "UI: Put a limit on horizontal scaling with increasing browser window"
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Kas notika? Lūdzu izvēlies no zemākredzamajiem
Kas notika? Lūdzu izvēlies no zemākredzamajiem
Lūdzu, pārbaudiet, vai par šo pašu tēmu jau ir ziņojums
Ja jā, lūdzu, balsojiet par šo ziņojumu. Ziņojumiem ar vislielākajām balsīm tiek dota PRIORITĀTE!
| # | Status | Votes | Game | Type | Title | Last update |
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Detalizēts apraksts
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• Lūdzu nokopē/ielīmē kļūdas ziņu, ko redzi ekrānā, ja tāda ir.
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. -
• Lūdzu paskaidro, ko Tu vēlējies darīt, ko Tu izdarīji un kas notika
• Kāda ir Tava pārlūkprogramma?
Google Chrome v88
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• Lūdzu iekopē tekstu, kas redzams angļu, nevis tavā valodā. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Vai šis teksts ir pieejams tulkošanas sistēmā? Ja jā, vai tas ir ticis tulkots pēdējo 24 stundu laikā?
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. • Kāda ir Tava pārlūkprogramma?
Google Chrome v88
-
• Lūdzu, paskaidrojiet savu ieteikumu precīzi un kodolīgi, lai tas būtu pēc iespējas vieglāk saprotams.
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. • Kāda ir Tava pārlūkprogramma?
Google Chrome v88
-
• Kas tika attēlots ekrānā, kad Tu tiki bloķēts (tukšs ekrāns? Daļa no spēles interfeisa? Ziņa par kļūdu?)?
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. • Kāda ir Tava pārlūkprogramma?
Google Chrome v88
-
• Kura noteikumu daļa netika ņemta vērā BGA versijā?
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. -
• Vai noteikumu pārkāpums ir redzams spēles atkārtojumā? Ja jā, tad kurā gājienā?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v88
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• Kādu spēles darbību Tu vēlējies veikt?
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. -
• Ko tu dari, lai panāktu šo spēles darbību?
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• Kas notika, kad veicāt šo darbību (kļūdas paziņojums, spēles informācijas paziņojums,...)?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v88
-
• Kurā spēles solī problēma parādījās (kas bija tā brīža spēles instrukcija)?
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. -
• Kas notika, kad mēģinājāt veikt spēles darbību (kļūdas paziņojums, spēles informācijas paziņojums,...)?
• Kāda ir Tava pārlūkprogramma?
Google Chrome v88
-
• Lūdzu aprakstiet radušos problēmu. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. • Kāda ir Tava pārlūkprogramma?
Google Chrome v88
-
• Lūdzu iekopē tekstu, kas redzams angļu, nevis tavā valodā. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Vai šis teksts ir pieejams tulkošanas sistēmā? Ja jā, vai tas ir ticis tulkots pēdējo 24 stundu laikā?
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. • Kāda ir Tava pārlūkprogramma?
Google Chrome v88
-
• Lūdzu, paskaidrojiet savu ieteikumu precīzi un kodolīgi, lai tas būtu pēc iespējas vieglāk saprotams.
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. • Kāda ir Tava pārlūkprogramma?
Google Chrome v88
Ziņojuma vēsture
I have opted to restrict the track height to fit within the current window height when the layout is in landscape mode. I have mild concerns that this is going to create a bubble wrap problem and down the track we'll find that it causes problems on a different resolution/aspect ratio BUT it seems to be behaving for now on all common resolutions I was able to look at - although I was only able to simulate 3440x1440 as I don't have an ultrawide monitor, so I'd love to hear if it's sorted it for you or if there are still issues.
I think I might add a toggle button on the page or something so that players can use an individual preference.
It's now a toggle button. By default, the track will fill to your width, but if that leaves it taller than your window then an "Enlarge to fill"/"Shrink to fit" toggle button appears after the track name.
The toggle button sets a cookie, so if you click it once then it should remember the setting for this particular device (although if it forgets once or twice over the coming few weeks it probably means I've been tweaking it and changed how cookies work).
Pievieno kaut ko šim ziņojumam
- Cita galda ID / gājiena ID
- Vai F5 atrisināja šo problēmu?
- Vai šī problēma parādās vairākas reizes? Katru reizi? Nekonkrētās reizēs?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
