#106764: "possible error in ELO calculation"
Kāds ir šis ziņojums?
Kas notika? Lūdzu izvēlies no zemākredzamajiem
Kas notika? Lūdzu izvēlies no zemākredzamajiem
Lūdzu, pārbaudiet, vai par šo pašu tēmu jau ir ziņojums
Ja jā, lūdzu, balsojiet par šo ziņojumu. Ziņojumiem ar vislielākajām balsīm tiek dota PRIORITĀTE!
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Detalizēts apraksts
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• Lūdzu nokopē/ielīmē kļūdas ziņu, ko redzi ekrānā, ja tāda ir.
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) -
• Lūdzu paskaidro, ko Tu vēlējies darīt, ko Tu izdarīji un kas notika
• Kāda ir Tava pārlūkprogramma?
Mozilla v5
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• Lūdzu iekopē tekstu, kas redzams angļu, nevis tavā valodā. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Vai šis teksts ir pieejams tulkošanas sistēmā? Ja jā, vai tas ir ticis tulkots pēdējo 24 stundu laikā?
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) • Kāda ir Tava pārlūkprogramma?
Mozilla v5
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• Lūdzu, paskaidrojiet savu ieteikumu precīzi un kodolīgi, lai tas būtu pēc iespējas vieglāk saprotams.
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) • Kāda ir Tava pārlūkprogramma?
Mozilla v5
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• Kas tika attēlots ekrānā, kad Tu tiki bloķēts (tukšs ekrāns? Daļa no spēles interfeisa? Ziņa par kļūdu?)?
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) • Kāda ir Tava pārlūkprogramma?
Mozilla v5
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• Kura noteikumu daļa netika ņemta vērā BGA versijā?
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) -
• Vai noteikumu pārkāpums ir redzams spēles atkārtojumā? Ja jā, tad kurā gājienā?
• Kāda ir Tava pārlūkprogramma?
Mozilla v5
-
• Kādu spēles darbību Tu vēlējies veikt?
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) -
• Ko tu dari, lai panāktu šo spēles darbību?
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• Kas notika, kad veicāt šo darbību (kļūdas paziņojums, spēles informācijas paziņojums,...)?
• Kāda ir Tava pārlūkprogramma?
Mozilla v5
-
• Kurā spēles solī problēma parādījās (kas bija tā brīža spēles instrukcija)?
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) -
• Kas notika, kad mēģinājāt veikt spēles darbību (kļūdas paziņojums, spēles informācijas paziņojums,...)?
• Kāda ir Tava pārlūkprogramma?
Mozilla v5
-
• Lūdzu aprakstiet radušos problēmu. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) • Kāda ir Tava pārlūkprogramma?
Mozilla v5
-
• Lūdzu iekopē tekstu, kas redzams angļu, nevis tavā valodā. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Vai šis teksts ir pieejams tulkošanas sistēmā? Ja jā, vai tas ir ticis tulkots pēdējo 24 stundu laikā?
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) • Kāda ir Tava pārlūkprogramma?
Mozilla v5
-
• Lūdzu, paskaidrojiet savu ieteikumu precīzi un kodolīgi, lai tas būtu pēc iespējas vieglāk saprotams.
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) • Kāda ir Tava pārlūkprogramma?
Mozilla v5
Ziņojuma vēsture
Pievieno kaut ko šim ziņojumam
- Cita galda ID / gājiena ID
- Vai F5 atrisināja šo problēmu?
- Vai šī problēma parādās vairākas reizes? Katru reizi? Nekonkrētās reizēs?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
