#103828: "Add gathering for gethering resources"
Kāds ir šis ziņojums?
Kas notika? Lūdzu izvēlies no zemākredzamajiem
Kas notika? Lūdzu izvēlies no zemākredzamajiem
Lūdzu, pārbaudiet, vai par šo pašu tēmu jau ir ziņojums
Ja jā, lūdzu, balsojiet par šo ziņojumu. Ziņojumiem ar vislielākajām balsīm tiek dota PRIORITĀTE!
| # | Status | Votes | Game | Type | Title | Last update |
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Detalizēts apraksts
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• Lūdzu nokopē/ielīmē kļūdas ziņu, ko redzi ekrānā, ja tāda ir.
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. -
• Lūdzu paskaidro, ko Tu vēlējies darīt, ko Tu izdarīji un kas notika
• Kāda ir Tava pārlūkprogramma?
Mozilla v5
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• Lūdzu iekopē tekstu, kas redzams angļu, nevis tavā valodā. Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. -
• Vai šis teksts ir pieejams tulkošanas sistēmā? Ja jā, vai tas ir ticis tulkots pēdējo 24 stundu laikā?
• Kāda ir Tava pārlūkprogramma?
Mozilla v5
-
• Lūdzu, paskaidrojiet savu ieteikumu precīzi un kodolīgi, lai tas būtu pēc iespējas vieglāk saprotams.
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. • Kāda ir Tava pārlūkprogramma?
Mozilla v5
-
• Kas tika attēlots ekrānā, kad Tu tiki bloķēts (tukšs ekrāns? Daļa no spēles interfeisa? Ziņa par kļūdu?)?
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. • Kāda ir Tava pārlūkprogramma?
Mozilla v5
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• Kura noteikumu daļa netika ņemta vērā BGA versijā?
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. -
• Vai noteikumu pārkāpums ir redzams spēles atkārtojumā? Ja jā, tad kurā gājienā?
• Kāda ir Tava pārlūkprogramma?
Mozilla v5
-
• Kādu spēles darbību Tu vēlējies veikt?
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. -
• Ko tu dari, lai panāktu šo spēles darbību?
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• Kas notika, kad veicāt šo darbību (kļūdas paziņojums, spēles informācijas paziņojums,...)?
• Kāda ir Tava pārlūkprogramma?
Mozilla v5
-
• Kurā spēles solī problēma parādījās (kas bija tā brīža spēles instrukcija)?
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. -
• Kas notika, kad mēģinājāt veikt spēles darbību (kļūdas paziņojums, spēles informācijas paziņojums,...)?
• Kāda ir Tava pārlūkprogramma?
Mozilla v5
-
• Lūdzu aprakstiet radušos problēmu. Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. • Kāda ir Tava pārlūkprogramma?
Mozilla v5
-
• Lūdzu iekopē tekstu, kas redzams angļu, nevis tavā valodā. Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. -
• Vai šis teksts ir pieejams tulkošanas sistēmā? Ja jā, vai tas ir ticis tulkots pēdējo 24 stundu laikā?
• Kāda ir Tava pārlūkprogramma?
Mozilla v5
-
• Lūdzu, paskaidrojiet savu ieteikumu precīzi un kodolīgi, lai tas būtu pēc iespējas vieglāk saprotams.
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. • Kāda ir Tava pārlūkprogramma?
Mozilla v5
Ziņojuma vēsture
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Pievieno kaut ko šim ziņojumam
- Cita galda ID / gājiena ID
- Vai F5 atrisināja šo problēmu?
- Vai šī problēma parādās vairākas reizes? Katru reizi? Nekonkrētās reizēs?
- Ja Tev ir ekrānuzņēmums, kurā redzama kļūme (laba prakse), vari izmantot Imgur.com , lai to augšupielādētu un kopētu/ielīmētu saiti šeit.
